How does m5 build shyvana




















NOTE: make sure your lanes ward the right places tribush bot, tri at mid, and river at top so that you dont get counterjungled. Nothing feels worse than taking their shit then realizing they just took yours instead.

To all the experienced Shyvanas out there: Would it be possible to use spellvamp quints to sustain in the jungle with W similar to M5's jungle mundo , and skip wriggle's for a fast phage for more ganking potential? I just purchased and really enjoy playing her, but in the lower levels of solo queue, where there is 0 coordination, I feel like I can't counter jungle or gank well enough to justify picking her over someone else.

It doesn't seem like wriggle's is necessary on her for anything besides the sustain, as her clear speed is good enough already. It feels like redbuff and early phage on shyvana might actually make her ganks decent. Any thoughts? On February 08 Conroe64 wrote: To all the experienced Shyvanas out there: Would it be possible to use spellvamp quints to sustain in the jungle with W similar to M5's jungle mundo , and skip wriggle's for a fast phage for more ganking potential?

Ok, thanks for the responses. I just assumed Shyv would be similar to Skarner, who doesn't need wriggles to jungle effectively. Well, at least I don't have a reason to drop 6k ip on new quints now. Live Events No Live Events. No Upcoming Events. Remember Me. Post a Reply Prev 1 4 5 6 7 8 16 Next All. Mallet is core, after that just adapt. Your team should have some CC, but there is no need to go overboard with them. Shyvana has 3 strength in my opinion, she is very very fast, she is tanky and she clears jungle extremely fast because of her high aoe damage.

This makes her an excellent duelist and a counter jungle as well as a great candidate for early oracles because how difficult it is to kill her.

You should not be farming your jungle unless you can help it, instead you should be hunting down the other jungle and put as much pressure as possible. Few junglers can duel you and even if the other team finds you, Shyvananananana can get away due to her zoom zoom. So zoom zoom away. That way, you leash some of your opponent's XP and gold , while denying him his own. This basically works like denying creeps in the lane DotA, HoN. Another thing to note down, is that you should always time the enemy blue-buffs and red-buffs.

Although dependant on an enemy jungler, if you estimate their jungler starts at the blue buff, then you should go for their second blue buff without a doubt. Their blue should, for a second time, spawn somewhere between and , if they've done it immediately it spawned the first time. You should also attempt to contest an enemy red buff whenever it is possible. So, adequate timing between the jungling and counter-jungling when playing Shyvana, definitely is necessary.

Shyvana tends to build her advantage , not by ganking lanes and scoring kills in which she is rather not preferable , but in the speed of her jungling capabilities themselves, as well as denying an enemy their own resources. This one tends to increase my counter-jungling threat by adding the Movespeed quints, in which an opponent should always be on the look-out for me. Smite, needless to explain, a must for every jungler.

Although this is my personal choice, that doesn't mean it's the only viable. The reason behind this is, once again, the mobility of Shyvana itself. You can also, situationally, pull of a gank in case an enemy is overextending really hard. Tankiness of Shyvana herself is based on her Core Items. I build Core Items, as shown respectively underneath:. This build aims at giving you the maximum potential during the teamfights, which is: sustain , damage output , and utility.

Having these items, you should be extremely tanky and won't be tanken down easily. Personally, as a defensive item choice, I see only one item as a reasonable and viable option specifically on Shyvana: Guardian Angel. Building up that GA will just harden your team's strength and once an enemy team sees you with the GA - I'm sure they won't feel good. Even though Shyvana seems to be so strong in the jungle, very mobile and extremely fast, there certainly are a few match-ups you should be paying attention to, and act accordingly to each and every one of them:.

What you want to do in this match-up is leash as much jungle of his as possible, because, Nocturne himself being a really really strong jungler once he reaches level 6. If you want to carry a soloq game, do it early game. Against not very mobile mid champs TF, Kassadin try early lvl 2,3 ganks, just to scare them away if they push obv , do a lot top lane, it snowballs hard and top lane is easiest to gank for an Udyr very tanky, can easily tank several towershots at lvl already.

You can coutnerjungle every single jungler in the game since you are insanly fast in clearing camps and you run around really fast, but against some of them Lee Sin, Olaf you maybe shouldn't fight early, simply cause one mistake can cause them to snowball ahead and you do not want to do that.

After clearing your jugnle, get some wards and ward the neemy jungle, steal his small camps and just set the enemy jungler back and yourself ahead. If you duoq iwth someone or you have enough confidence you can flash stun squishy targets AP Mids and if your laner isn't completly sleeping, you will probably be able to kill him, but thats easier to pull of if you are duoqing.

If you figure your taem has a shitload of dmg, you can also max Turtle after putting 2 points into phoenix for better tower dives. Mercs are a must on udyr, since cc makes him os much easier to kite. Skip to content league-of-legends I watched the finals of Gamescom recently and with the rise of aggressive Oracles on junglers brought about by M5, LoL was for the first time actually interesting to watch for me.

What is his typical item build? What is his typical skill build? What kind of jungle route is ideal?



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